Google Links

Follow the links below to find material targeted to the unit's elements, performance criteria, required skills and knowledge

Elements and Performance Criteria

  1. Analyse rendering requirements
  2. Select a suitable rendering application to achieve desired appearance
  3. Prepare rendering application for desired outcome
  4. Check render integrity and quality
  5. Optimise images for render processes
  6. Render images and save files appropriately

Evidence Required

Overview of assessment

A person who demonstrates competency in this unit must be able to produce rendered images which illustrate features of designs

Critical aspects for assessment and evidence required to demonstrate competency in this unit

Assessors must be satisfied that the candidate can competently and consistently

adhere to design brief requirements

design and comprehend rendering tasks

use and refine render components for best performance

adhere to systems requirements in relation to file sizes and formats

store rendered components in an organised manner for any further use

Context of and specific resources for assessment

Assessment may occur on the job or in an appropriately simulated environment Access is required to real or appropriately simulated situations including work areas materials and equipment and to information on workplace practices and OHS practices

Where applicable reasonable adjustment must be made to work environments and training situations to accommodate ethnicity age gender demographics and disability

Access must be provided to appropriate learning andor assessment support when required Where applicable physical resources should include equipment modified for people with disabilities

Assessment requires access to relevant computer hardware and D software as well as models andor scenes to be rendered These may include

computer workstation

D animation software

storyboardscript

rendering software

input device eg stylist tablet keyboard and mouse

output device eg monitor TV printer and speakers

style shots

rendering briefsspecifications and schedules

Method of assessment

Assessment must satisfy the endorsed Assessment Guidelines of the MEM Metal and Engineering Training Package

Assessment must satisfy the endorsed Assessment Guidelines of the MEM05 Metal and Engineering Training Package.

Assessment methods must confirm consistency and accuracy of performance over time and in a range of workplace relevant contexts together with application of underpinning knowledge

Assessment methods must be by direct observation of tasks and include questioning on underpinning knowledge to ensure its correct interpretation and application

Assessment may be applied under projectrelated conditions real or simulated and require evidence of process

Assessment must confirm a reasonable inference that competency is able not only to be satisfied under the particular circumstance but is able to be transferred to other circumstances

Assessment may be in conjunction with assessment of other units of competency where required

Guidance information for assessment

Assessment processes and techniques must be culturally appropriate and appropriate to the language and literacy capacity of the candidate and the work being performed


Range Statement

Planning tasks

Planning tasks may include:

research

production planning

production management

team discussions

lighting

texturing

shading

networking

Pre-rendering optimisation tasks

Pre-rendering optimisation tasks may include:

selection of most appropriate renderers for specific outcomes

assessing options with key personnel

deleting any unnecessary geometry and components

preparing renderers attributes

preparing layer/pass control

preparing opacity mattes and alpha channels

testing and diagnosing rendering issues

optimising and refining for best render performance

rendering

organisation of output

Equipment and media

Equipment and media may include:

computer workstation

ergonomic furniture

3D animation software

rendering software

render network distribution software

hub/s

switches

input device (e.g. stylist tablet, keyboard and mouse)

output device (e.g. monitor, TV, printer and speakers)

render farm

Relevant personnel

Relevant personnel may include:

designer

modeller

texturer

animator

programmer

technical director

systems support officer

Software

Software may include, but is not limited to:

3D Studio Max

Animator Pro

AutoCAD

AutoCAD Revit 9

Blender

Cinema 4D

Combustion

CorelDraw

Electric Image

Form Z

Houdini

Illustrator

Lightwave

Maya

Pixie

POV-Ray

Renderman

Rhino

Photoshop

Shake

Soft Image/XSI

Z Brush